Easy Rigify Documentation

Place markers on your character, align a Rigify metarig to them, generate the rig, and skin the mesh. This is the reference documentation for every tab in the addon.

Contents

  • Getting Started
    Requirements, installing the addon, editions, first rig in 15 minutes.
  • Markers
    Placing body, finger, and face markers; editing and mirroring them.
  • Rig
    Aligning the metarig, generating the rig, regenerating without losing edits.
  • Skin
    Binding the mesh, weight cleanup, and fixing deformation problems.
  • Tools
    Fan bones, viewport helpers, weight utilities, keyboard shortcuts.
  • Troubleshooting & FAQ
    Fixes for common problems and answers to frequent questions.
  • Coming in the Next Update UPCOMING
    Preview: game-engine export (Unity/Unreal) and animation retargeting — not in the current release.

Editions

FeatureFullLite
Geometric detection (body / fingers / face)YesYes
AI detection (body / fingers / face)YesNo
Rigging and skinning pipelineYesYes
Download size~50 MB~1 MB

Scene files are compatible both ways — a file saved in the full edition opens in Lite and simply uses the geometric engine. The two editions cannot be installed at once. See Editions for details.

Requirements

  • Blender 4.2 or newer
  • Rigify addon enabled (built into Blender)
  • No internet connection or account required