Easy Rigify Documentation
Place markers on your character, align a Rigify metarig to them, generate the rig, and skin the mesh. This is the reference documentation for every tab in the addon.
Contents
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Getting Started
Requirements, installing the addon, editions, first rig in 15 minutes.
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Markers
Placing body, finger, and face markers; editing and mirroring them.
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Rig
Aligning the metarig, generating the rig, regenerating without losing edits.
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Skin
Binding the mesh, weight cleanup, and fixing deformation problems.
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Tools
Fan bones, viewport helpers, weight utilities, keyboard shortcuts.
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Troubleshooting & FAQ
Fixes for common problems and answers to frequent questions.
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Coming in the Next Update UPCOMING
Preview: game-engine export (Unity/Unreal) and animation retargeting — not in the current release.
Editions
| Feature | Full | Lite |
|---|---|---|
| Geometric detection (body / fingers / face) | Yes | Yes |
| AI detection (body / fingers / face) | Yes | No |
| Rigging and skinning pipeline | Yes | Yes |
| Download size | ~50 MB | ~1 MB |
Scene files are compatible both ways — a file saved in the full edition opens in Lite and simply uses the geometric engine. The two editions cannot be installed at once. See Editions for details.
Requirements
- Blender 4.2 or newer
- Rigify addon enabled (built into Blender)
- No internet connection or account required